

Raven “dodges” by teleporting away before he can merge into her body, leaving Joey - who still managed to brush up against her consciousness - seriously freaked out. She doesn’t want anything to do with the game, but Joey doesn’t know that, and tries to take her over. The object of the game is to capture Jericho, and everything’s going well until Raven appears. Issue #1 (August 1984) opens with a training sequence in the Titans’ Island woods (or, I guess, copse of trees). Just as the four installments of “TJC” are best seen in the light of almost two years’ worth of Terra stories which preceded them, so “Trigon 2” is the culmination of the “Evil Raven” teases which date back to about the same period ( if not farther).Īnyway, you want to know what happened, so let’s cruise on…. The story reminds me of “ The Judas Contract,” both in the sense that it caps a long-running subplot, its ending goes a bit beyond what you might have predicted, and it can’t really be appreciated on its own. Tanghal’s inks compare pretty well to Bob McLeod’s on the second Perez run … but we’ve got a long way to go before that. Although Romeo Tanghal returns to ink the last three issues, either his inks have gotten cleaner or the higher-quality paper allows them to be less muddy. He inks himself on issues 1 and 2, and portions of issue 2 are reproduced directly from his pencils. Appropriate to his last Titans work for four years, he goes out with a bang. The first five issues of NTT2 are collected in a paperback called The Terror Of Trigon, but to me they work best as a showcase for George Perez.
